Mariano, Pedro, and Luis Correia.
Advances in Artificial Life, ECAL. Vol. 12. 2013.
Used by the ASSISI | bf project
In the context of Evolutionary Game Theory, we have developed an evolutionary algorithm without an explicit fitness function or selection function. Instead players obtain energy by playing games. To avoid exponential growth of the population there is a death event that depends on population size. By tweaking with the relation between payoff and energy and with death event, we create another dilemma that a population must overcome: extinction. We demonstrate this phenomena in the Centipede game.